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Absurd
Published
2013
Duration
3:35
About this artwork
Inspired by the visual aesthetics of early video games, this work examines the nature of visual representation when greatly reduced in informational content, as is naturally the case in a low resolution, binary space.
Through reductionism, an image becomes a symbol, it’s meaning becomes less ambiguous and is read more semantically. In this work, the movement of a rudimentary shape is reduced to an arrangement of binary pixels and the succinctly communicated proportions between them, revealing a complex visual music of rhythm and harmony usually hidden from view.
The viewer intuits and actualizes a perfect and unreal geometry in the work, one that is not strictly presented, prompting reflection upon the distinction between what is sensed and what is interpreted.
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